1. Describe the project? The game is called Survive a Stealth action game.
The story is about a man from Canada that travels to a jungle located in South America.
The character is named Robert; he travels to South America because he is on a secret mission
mission from the government. Robert has to recover stolen gold located inside the warehouse.
the gold is guarded by armed robots.
2. Describe your role? My role is to program the game. making the enemies work, the assets
such as the key and healthpacks spin and pick up by the player character.
My job was to program the door to open leading to the stolen gold, the win screen.
3. What went right? the enemies work the assets key and healthpacks work. The player
character moves around in the level and pick up the key and healthpacks when needed.
4. What went wrong? Some coding issues Torque got confuse with what I was naming.
The level was suppose to have guards and path find enemies that patrol in different areas.
Both files use the name aidroppoints I name one guard the other path.
The guard and enemy path did not work I just used guards. I had an issue with coding in
the player.cs file, Torque got confuse with my enemy name I had to use badguy for the
enemies to work in the level. I had coding issue with the door and win screen because
they useed the name trigger, the door would not do what I wanted and the win screen did
not work. So I did not use the door and win screen in the game.
5. What would you do different or add? I would not make files with the same names for
programming a game.
Saturday, October 10, 2009
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